Character Creation
In the MegaWorld system, characters are based on 5 Primary Attributes. Primary Attributes determine the number of dice you will roll with a given Skill. Primary Attributes may be from 1 to 5 for “normal” humans (though I suspect there won’t be many of those floating around) or as high as 8 for an effective topper for unaltered (but extremely rare) humans. Attributes cost 10 for 1 CP. You distribute your AP among your attributes during character creation. But your character will start out with a set number of AP depending on the type of campaign the GOD is running. Secondary Attributes do not effect any Skills but instead effect specific actions or situations. Here is a list of the Primary Attributes and Secondary Attributes.
Game Type | Character Type | Attribute Points |
---|---|---|
Every Day Joe’s | normal human | 15 |
Soldiers of Fortune | hero | 20 |
Supers Limited, Inc. | superhero | 25 |
Hurcules & Friends | demi-god | 30 |
Gods Among Us | god | 40 |