In the MegaWorld system, characters are based on 5 Primary Attributes. Primary Attributes determine the number of dice you will roll with a given Skill. Primary Attributes may be from 1 to 5 for “normal” humans (though I suspect there won’t be many of those floating around) or as high as 8 for an effective topper for unaltered (but extremely rare) humans. Attributes cost 10 for 1 CP. You distribute your AP among your attributes during character creation. But your character will start out with a set number of AP depending on the type of campaign the GOD is running. Secondary Attributes do not effect any Skills but instead effect specific actions or situations. Here is a list of the Primary Attributes and Secondary Attributes.
|Game Type||Character Type||Attribute Points|
|Every Day Joe’s||normal human||15|
|Soldiers of Fortune||hero||20|
|Supers Limited, Inc.||superhero||25|
|Hurcules & Friends||demi-god||30|
|Gods Among Us||god||40|