Character Attributes

In the MegaWorld System there 5 Primary Attributes and 3 Secondary Attributes which are derived from the primary attributes.

Primary Attributes

(B) Build
This attribute encompasses the concepts of Strength, Constitution, and physical size/mass

(R) Reflexes
This attribute encompasses the concepts of Agility (physical), Coordination (ambidexterity and timing), Dexteriy (manual), and Speed (movement)

(I) Intellect
This attribute encompasses the concepts of Intelligence (smarts), Reason (problem solving), and Wisdom (learnedness)

(P) Power
This attribute encompasses the concepts of Will Power and Magical Apptitude

(C) Charisma
This attribute encompasses the concepts of Cumliness (attractiveness, beauty), Communication, and Social Apptitude


Secondary Attributes

(HP) Hit Points
Hit Points are calculated by Build × 2 + Power

(BD) Base Damage
BD is equal to Build

(D) Defense
D is calculated by adding Reflexes + Power + AC