Character Attributes
In the MegaWorld System there 5 Primary Attributes and 3 Secondary Attributes which are derived from the primary attributes.
Primary Attributes
- (B) Build
- This attribute encompasses the concepts of Strength, Constitution, and physical size/mass
- (R) Reflexes
- This attribute encompasses the concepts of Agility (physical), Coordination (ambidexterity and timing), Dexteriy (manual), and Speed (movement)
- (I) Intellect
- This attribute encompasses the concepts of Intelligence (smarts), Reason (problem solving), and Wisdom (learnedness)
- (P) Power
- This attribute encompasses the concepts of Will Power and Magical Apptitude
- (C) Charisma
- This attribute encompasses the concepts of Cumliness (attractiveness, beauty), Communication, and Social Apptitude
Secondary Attributes
- (HP) Hit Points
- Hit Points are calculated by Build × 2 + Power
- (BD) Base Damage
- BD is equal to Build
- (D) Defense
- D is calculated by adding Reflexes + Power + AC